Zombie Video Game 6 – Actual Artwork!

Finally, the game actually looks good! The mechanics for Attack of the Zombie Clowns were there but it was never much to look at, until now. Special thanks to Nick Reeder for the graphic design. &nbsp

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Last Night On Earth soundboard for the iPad

My next soundboard to show is for the board game Last Night on Earth. This used to be our go-to game and it still holds up as one of the best. I love the game’s attention to detail and they spared no expense in the artwork or quality of the components (although it would be

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Betrayal At House On The Hill Soundboard

EDIT: This soundboard is now available on the app store for iPad! Click here to check it out. I finally got around to putting together a video of a soundboard I made a while back for the board game Betrayal at House on the Hill. In the game you explore a haunted house, and new

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Zombie Video Game 5 – Almost Done!

I’ve finished the basic setup and mechanics of my zombie game, semi-tentatively (how’s that for being assertive?) titled Attack of the Zombie Clowns. There are some real features to add, like a tutorial and achievements, and then some less glamorous things (like ad support, sharing scores on facebook) but all in all it’s about ready.

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GlyphDesigner tutorial and review

Following up my review of TexturePacker, here is another basically essential tool for iOS development with cocos2D: GlyphDesigner

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How to make a Texture Atlas (Sprite Sheet) using TexturePacker

When I was first learning cocos2D, I didn’t understand what all the hoopla was over using texture atlases.  In fact it’s hard to find a cocos2D tutorial that doesn’t use sprite sheets in its sample code. This annoyed me at first because it seemed like sprite sheets added an extra step and I feared it

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Zombie Video Game 4 – Cotton Candy!

Here’s the latest video with my updates to the Zombie Clown app. There are some obvious changes, such as the shape of the crowd and the addition of cotton candy and balloons. There are also changes in the code to make the game more efficient, such as the use of a sprite sheet (video on

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Zombie Video Game 3 – Blood!

Newest look at my zombie game, this time with spawning & death animations, and blood! Video is below, but I also wanted to show off the awesome Default image that was donated to me by a guy I “met” on the cocos2D forum, Jeff who owns a motion graphics company. He just whipped this up

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Zombie Video Game – Second Look

Here is my latest video with many improvements, including a proper background image, better animations, and a goal (stop the zombies from eating the crowd!) &nbsp

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Zombie Video Game – First Real Look

Here is another look at my zombie game. I’ve freed the clown to be able to move around the screen now

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